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Adversary Wars CTF Logo
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Adversary Wars CTF Logo
DEF CON Adversary Wars CTF

Adversary Wars CTF

> "Step into the shoes of threat actors, emulate real-world adversary tradecraft, and dominate the Adversary Wars arena!"

Mission & Storyline

Target organizations across the simulation theater are under attack. As adversary simulation specialists, your mission operates in three core stages:

1. Investigate

Dig into attacks hitting the targets and collect TTPs (Tactics, Techniques, and Procedures) used by threat actors.

2. Breach First

Break into organizations across the infrastructure before real attackers do and capture the flags hidden inside.

3. Secure Intel

Every target compromised yields critical intelligence to help defenders harden their systems effectively.

Competition Format

Team Composition: Maximum of 3 operators per team.
Contest Schedule:
Friday, Aug 7, 2026:
10:00 AM – 6:00 PM PDT
Saturday, Aug 8, 2026:
10:00 AM – 6:00 PM PDT
Sunday, Aug 9, 2026:
10:00 AM – 12:00 PM PDT
Physical Visualizer: Progress mirrored directly onto our custom physical Adversary interlocking-brick model!

Rules & Guidelines

Flag Format: Extracted flags follow the ADV_DC34{...} format, unless specifically designated otherwise.
No Flag Sharing: Sharing flags, direct solutions, or unapproved hints leads to immediate disqualification.
Target Scope Only: Attack only designated challenge targets. Do not touch hosting infrastructure or CTFd.
No DoS: Aggressive brute-forcing of backend infrastructure or intentional DoS against shared endpoints is banned.

Scoring

Dynamic Scoring: Challenge point values decrease as more teams successfully capture them.
Tie-Breaker: In the event of a tie, the team that achieved their final score timestamp first takes precedence.

Support & Assistance

Encountered broken environments or ambiguous descriptions? Reach out to organizers at the Adversary Village area or official community channels.

Think like the adversary. Move faster than the threat. Happy hacking!


[+] Adversary Village @ DEF CON 34 — Building an open security community for adversary simulation and emulation.